Immersive art environments blur the boundaries between the visitor/participant’s physical self and the spatial surroundings of the visited environment. By utilizing spatial ambiguity and sensory/visual excess within a seemingly familiar (and often non-art) site, the immersive environment collapses chronological time and the perceived distance between the viewer and the artwork. The resulting experience is psychically engaging and powerfully memorable.
Traumbagger (with Axel Forrester), Santa Monica, CA, 1995
1994 sketch of a dream seeding device (by Lise Patt). The initial idea was to cover the tent-like structure with nature sea sponge (as pictured) but the cost was prohibitive.